DEMOS

CASE STUDIES

ADDIE

This introductory ADDIE module was developed as part of a larger asynchronous course for ansrsource's internal instructional designers and those on our clients’ teams.

TECHNOLOGY-ENABLED SOCIAL MICROLEARNING

Hilti, a global leader in providing technology-enabled services to the construction..

PERFORMANCE FEEDBACK

ansrsource developed this microlesson for a corporate client looking for a simple, engaging video series on performance feedback.

VIDEO SCENARIOS TO ENHANCE SOFT SKILLS

The University of Wisconsin-Extension was working on a series of training modules focused on communication competencies..

PRODUCTION DICE GAME

This gamified experience was designed and developed for a University seeking to take something that occupied hours of class time and turn it into an asynchronous activity using gamification to allow students to understand and practice the dependency of variables.

LEARNING MODULES TO POWER AN ADAPTIVE LEARNING PLATFORM

Bryan University was looking to create learning modules for various higher education courses..

ANATOMY OF THE EAR

This microlesson was developed for a leading musical instrument museum as part of a Science, Technology, Engineering, and Math exhibit.

EXTENDING CAPACITY AND CAPABILITY OF THE DESIGN TEAM AT MAJOR ONLINE UNIVERSITY

Facing an increased volume of work as they expanded their programs, an online..

CRITICAL THINKING

Critical thinking is considered a highly desirable, yet elusive skill in today's market. This video features highlights from our Critical Thinking Interactive that helps learners explore and question various assumptions through a scenario.

OPTIMIZED PERFORMANCE FOR ONLINE PERSONALITY TEST

One of the foremost associations for marketing professionals wanted to develop a lead generation tool that would also..

ADDIE

This introductory ADDIE module was developed as part of a larger asynchronous course for ansrsource's internal instructional designers and those on our clients’ teams.

PERFORMANCE FEEDBACK

ansrsource developed this microlesson for a corporate client looking for a simple, engaging video series on performance feedback.

PRODUCTION DICE GAME

This gamified experience was designed and developed for a University seeking to take something that occupied hours of class time and turn it into an asynchronous activity using gamification to allow students to understand and practice the dependency of variables.

ANATOMY OF THE EAR

This microlesson was developed for a leading musical instrument museum as part of a Science, Technology, Engineering, and Math exhibit.

CRITICAL THINKING

This introductory ADDIE module was developed as part of a larger asynchronous course for ansrsource's internal instructional designers and those on our clients’ teams.

TECHNOLOGY-ENABLED SOCIAL MICROLEARNING

Hilti, a global leader in providing technology-enabled services to the construction..

Read more
VIDEO SCENARIOS TO ENHANCE SOFT SKILLS

The University of Wisconsin-Extension was working on a series of training modules focused on communication competencies..

Read more
LEARNING MODULES TO POWER AN ADAPTIVE LEARNING PLATFORM

Bryan University was looking to create learning modules for various higher education courses..

Read more
EXTENDING CAPACITY AND CAPABILITY OF THE DESIGN TEAM AT MAJOR ONLINE UNIVERSITY

Facing an increased volume of work as they expanded their programs, an online..

Read more
OPTIMIZED PERFORMANCE FOR ONLINE PERSONALITY TEST

One of the foremost associations for marketing professionals wanted to develop a lead generation tool that would also..

Read more